Theatre of Blood mechanics and boss guides

Theatre of Blood

General Resources

Theatre of Blood (ToB) mechanics and best practices from the Infernal OSRS clan. Below you will find information about all bosses in the theater. Everyone doing ToB should know and perform most if not all of the things mentioned. Take your time to read and try them in entry mode. Questions: ask in the Discord or message directly.

Maiden — Bow flick

Bow flicking: switch to gear with higher range bonus to keep melee stats from being drained. Important for DPS, stacks and skips. With current meta gear, flick: • ZCB & Quiver • T-Bow & 2 other pieces of ranged gear Typical maiden entry: T-Bow -> Maul -> Scy (flick to range items as soon as xp drops) -> Scy -> Scy (flick to range items as soon as xp drops) After flicking range gear on, you can also move a tile to pre-emptively dodge the blood throw attack.
Example

Maiden — Staying on tick

Stay on tick so freezers aren't on 5t cooldown when 70s/50s/30s spawn. Easiest: don't miss ticks. If you miss: • 1 tick: claw scratch instead of scythe swing • 2 ticks: swift blade • 3 ticks: blowpipe • (preferably not) stall To start maiden: • RDPS/MDPS: T-Bow -> Maul; or T-Bow (accurate) -> Scythe; or ZCB -> Scythe (ZCB needs 1 more tile to attack, stays on rapid, acts as "6t" shot). All 11 ticks total. • NFRZ/SFRZ: T-Bow(accurate) -> ralos -> T-Bow(accurate) -> T-Bow(rapid); or T-Bow(accurate) -> ralos -> ralos -> T-Bow(rapid). Pay attention to maiden defence for double ralos. Need 3 6t attacks before switching back to rapid. • Magers: shoot from max range so bow shot and scythe swing register on same tick.
Example 1 tick lost fix

Maiden — Stacking

Stack 70s and 50s crabs on top of each other instead of killing each wave when it spawns: • MDPS: click boss until 50s spawn, scythe N1 stack once, Dinh specs south side of N2 stack • RDPS: click boss until 50s spawn, scythe S1 stack once, throw chins at clump • SFRZ: bow boss until 73.5/53.5, switch to mage. Cast freeze on S1 (N1 if cross-freezing) a tick after spawn, insta-freeze S2. Barrage clump once frozen. • NFRZ: bow boss until 73.5/53.5, switch to mage. Cast freeze on N1 (S1 if cross-freezing) as soon as spawn, insta freeze S2–4. 50s spawn almost immediately after S4. Barrage clump after frozen. • If NFRZ late on first crab, south freeze must catch S4.

Maiden — Cross-freezing

Used during 70s/50s stack so N1 nylo gets in range of MDPS Dinh spec. SFRZ freezes N1, NFRZ freezes S1. Cross-freeze on all 3 nylo spawns in max eff teams; on 30s, SFRZ catches S4.

Maiden — Skipping

Kill maiden before 30s un-freeze and enter. All but guaranteed with power-creep. Dump any specs at that point if you haven't already.

Maiden — Full room example

Example

Bloat — Pre-firing

Attack Bloat with T-Bow or ZCB before he goes down the first time. Stand on the corner, wait for Bloat to walk 3 tiles towards the next side of the pillar. You will be dragged — yellow click or your character keeps running.

Example

Bloat — Necking

MDPS PoV · RDPS PoV

Bloat — Chally 4 Scy Chally

If not necking: 1 Chally - 4 scythes - 1 Chally. Bloat is down 32 ticks; that sequence takes 34 ticks. YOU WILL ALWAYS BE TANKING STOMP. If slow to the down: • 1 Chally - 3 scythes - 1 Claw Scratch - 1 Chally (sort of late) • 1 Chally - 3 scythes - 1 Chally (really late)

Bloat — Tick-eat Stomp

Click a tea when your screen shakes.

Bloat — SBS Stall

If Bloat is 1 swing from death and standing back up, SBS the stomp (same timing as tick eating) to stall damage and get one last attack in.

Example

Nylos — Wave guides

Nylos — Bow pipe bow

When the boss switches to ranged, if your bow attacks before the boss, you can fit a blowpipe shot between your two bow shots.

Nylos — Gear swaps

When fighting nylo boss, "guess" the next colour by switching to best DPS gear after 2 attacks: • Melee -> switch to range after 2nd swing • Range -> switch to melee after 2nd bow • Mage -> switch to melee after 2nd shot

Sotetseg — Spec order

Trio: Mage 1-3, Range 2-3, Melee 1-2 4-Man: Sfrz BU, Nfrz 1-3, Range 2-3, Melee 1-2 5-Man: Sfrz BU 1, Nfrz 1-3, Range 2-3, Melee 1: 1-2, Melee 2: BU 2

Sotetseg — Tanking venges

Turning off prayer to tank a venge increases DPS. Worth it if hp above 50 and you have hard food or p-neck. Be careful not to get stacked with disabled overheads. Use the maze to heal.

Sotetseg — Off on 3

ToB Sotetseg Off on 3 plugin setup

As the non-chosen, stepping off the maze on tick 3 of the instance timer lets you attack the boss instantly. In ToB QoL, set Instance Timer to "Maze".

Example

Xarpus — 5t Xarpus

On 5t cycle: 3 hits, then rag a tile on your 4th hit. Find your position by swing animation: • 1st: swinging while running into boss • 2nd: swinging while standing still • 3rd: swinging while running away • 4th: swing on rag tile, reset cycle

First hit · Second hit · Third hit · Fourth to First · Full cycle

Xarpus — 22121

Post-screech, follow 22121. Best way: see when you attack in relation to his turn. • First 2 in cycle: scythe same tick boss turned. Continue with 2121 • Other 2s: a tick or two after he turns • All 1s: a few ticks after he turns Once you know your position, you don't need to worry about attacking at the wrong time unless you miss ticks while moving.
Example

Verzik P1 — Sang pre-fire

You can fit a sang (or dawn spec) as your first attack from behind the pillar and still get 2 5t attacks on the boss before running back. Required for many P1 charts.

Sang pre-fire

Verzik P1 — Chart

Many charts exist for fast P1s. Communicate with your group. 416 is bad — never use it. Learn to use a chart.

Verzik P2 — East Boak

Example

Verzik P2 — West Boak

Example

Verzik P2 — Red X SBS

On your 3rd attack in cycle (like Xarpus), ctrl-click (walk) an item on the floor and cast SBS at the same time to keep up death charge. Do it after your 3rd attack — you cannot 5t Verzik without risking a bounce.

Example

Verzik P2 — 5t Reds

While attacking Verzik with reds alive, use the 4th attack in cycle (the rag hit) to attack a red crab instead. Keeps reds low hp and avoids missing an attack cycle.

Example

Verzik P2 — 1d Reds

On first reds spawn, everyone attacks Verzik on first available tick. On next attack, everyone stays in range and risks being bounced. One person bounced while others get swings. After bounce, 1–2 more scythe swings then claw spec. RDPS and MDPS should have death charged purples and reds before this for 50% spec.

Verzik P3 — Simulator

Best way to practice tanking without nuking your team: Verzik simulator. Blue = meleed, green = correctly stepping under.

Verzik P3 — 1t Tanking

Pre-enrage only. After Verzik attacks, she snaps back to idle. On the snap, count to 3 and step under for 1 tick, then click her again. Prevents the boss from moving, important for P3 Boak.

1t Tank

Verzik P3 — Boak

Example

Verzik P3 — Duck Tank

Example

Verzik P3 — Pog Tank

Theatre of Blood Verzik P3 Pog Tank positioning

Like 1t tanking but click under Verzik on the animation snap instead of 3 ticks after. With a normal team you should proc tornadoes during webs; set up Pog tank with the chart.

North proc example · Non-North proc